I'm guessing this is because the 24 player mod is using the race.szs file as well, and when the race.szs file in the "My Stuff" folder gets loaded, the modded race.szs file that makes sure that all 24 players are displayed in the end result screen properly gets overrided.Īnother problem I think I have is that I also can't use the Award.szs file of the Demo folder because the 24 player mod is also using the Award.szs file of the UI folder, even though those are two seperate files. Instead of having twelve players on each half of the result screen displayed, the bottom twelve players are just crammed into the spot of the first place on the result screen. When the race.szs file is in the "My Stuff" folder, the end screen result of the 24 players doesn't work properly. It started with Mario Kart Wii and supports now more than 90 games. However, in order to use the map and result screen icons of the koopalings, I have to modify the race.szs file and then add it to the "My stuff" folder. ![]() ![]() This pack also comes with icons of the koopalings so they have their own icons on the mini map during a race and on the end result screen. ![]() So I got the 24 player beta update, and decided to install the koopaling custom character pack as well.
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